Wednesday, 1 June 2011

Location

I had a few ideas for my location, Firstly I didnt want to just go and recreate a City, that was not in my attentions. I had thought about the idea of using Leeds as a huge influence as theres some very interesting buildings such as the broadcasting Tower and The big building near the train station, which other some great architecture, aswell as it would be very easy to draw influence from. For those who are not sure what im on about heres the examples of the buildings below.




I Thought that both of these models would look really great modeled and textured in the vector style im heading down, However I Thought that I'd rather not model or take influence from anything located nearby as I wanted to expand my horizons and not rely on local things,as by doing that I had a fear of just dublicating Leeds itself, as I'm afraid I might get too laid back further on down the line, hence I want to explore myself more and gain knowledge of other cities and locations.

After talking about the architecture aspect of my level I thought what better than to have a look at buildings In Dubai, home of some of the best architecture and structures which can be found around. Heres a few examples of images from dubai.




Heres a few beautiful images of the skyline in Dubai and the surrounding buildings. As you can see the the buildings are beautifully architectured and well designes and situated in beautiful and give that sense of organic buildings. However to me it just dosent represent the feel of murder, violence and guns. It all just feels to perfect. Im looking for that sense of uglyness and everything very compact which I think would suit the storyline im aiming towards. As much as I like the buildings it just dosent tick my boxes.

Struggling to find a city to gain influence by. I decided to head back to sqare one. Firstly I thought where are most Comic / Graphic Novels based on. Most resemble that of America, or something similar mainly to most been produced from over there. I think I was watching Spiderman which in itself is a comic novel which is located in New York. First thing I noticed is the massive scale of the place, I want you in my environment to be plunged into what seems like this massive environment and a place where everything is drawn to a massive scale giving you the feeling of no power and been intimidated. And judging by this image below you can see the shere scale.



Not just the sheer scale of the location which deeply impressed me, everything is so close together giving you no place to breathe linking to the atmoshepe previously mentioned im heading towards. Also judging by some of the backstreets of new york it has the sense of ugliness im aiming towards, there also feels like that aspect of danger added into crate a unique atmosphere.




Heres A Few more images of Some of the buildings which are located within New York as shown below, You can easily tell compared to the Dubai there based on a less organic feel and more compact together and as mentioned before offering that sense of a compact feel. Also something I'd like to add, theres that feel of alot of buildings having a similar structure and have to think about time constrains and if Im aiming for this big project, some of these buildings could be modeled using simple shapes such as cubes, with effective textures included, and can then be duplicated further. Also it fits in with a similar style as to Saul Bass, that feeling of everything is simple but very effective which could work well with using simple shapes.




Just want to comment on the picture below, which really striked me and thought about possible ideas inwhich to devlop further. I thought about the ideas of been situated on an Island, the idea I really like is the way I could potentially use reflections In a Kind of syloette feel, This is an idea I want to look more into.

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