Thursday 17 March 2011

Game Art Design Year 2 Part 2 - Concept Art Island

Here is the concept art for my isalnd, I have decided to name Doodle Island, think the name is very apropiate, its a humerous user friendly title and onwe which the younger audience can easily relate too.



With having a litte think, not going into too much detail, I came up firstly with a top view of the shape of the island and where im hoping everything will be located on the island.Firstly as you can tell Im including a rather large mountainrous island towards the back of the island of which you can see on the concept, and having my alternative of the christ de redeemer looking over the island from the top of the hill. Im planning on having the upper cable car station located just beneath the statue with a walkway up to it oferring good views over the island. Im having the monkey villiage located with the flat land of the isalnd at the bottom, what im planning on including here is a few huts with basic interior and the cable car station which you have to ride onto the top, its not the actual layout I shall be using but its just to give an idea of where everything be located. And finally im hopefull of including the statue of monkey on the front shore of the island. Just a brief layout of the layout of the island I plan on concstructing.



Heres the front of the island offering a better idea upon the height of the mountains. As you can see also Im planning on having most the buildings central, and having the surounding areas covered in foliage. Also though about the idea of blocking that section off as dont want the players to end up getting lost in the forest. Also offers a better view of the statue of monkey.





Finally heres a side view of the island offering a different perception, please take note ive decided against including the monkey tree house as im now including that in the stue as dont want to leave myself too much work to do. Im really happy with the concept art especiial the shape of the isalnd is really interesting and belive theres definate potential within this design for a cracking game environment.

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